Kinjal GawaskarSenior UI/UX Designer & Strategist
User Experience / Product DesignerMaster's Degree, Parsons, NYC
New Jersey, USAEDT
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Work / (04) / User Experience Research

EduNexus Virtual Tutoring Platform Revamp

Scope
UI/UX Design & Research, User Interviews & Testing, Wireframing & Prototyping, Branding & Visual Identity
Tools
Figma & FigJam, Adobe Creative Suite, Zoom
Duration
August 2022 - October 2022 at Parsons School of Design
EduNexus virtual tutoring platform

Overview

EduNexus, a revamp of an existing tutor platform, focuses on user-friendly design and increased student retention. Developed at Parsons School of Design, the project aimed to create an intuitive onboarding experience for students, simplifying the process of finding and booking skilled tutors for virtual appointments.

Contents

A Reimagined Virtual Tutoring Platform

01

EduNexus

Research Space & Methodology

The research focused on high school students' preferences on online tutoring platforms, including pay rate, tutor qualifications, onboarding process ease, class durations, parental support, competitors analysis, and reasons for a drop in onboarding rates. The research methods employed were The Elito Method for observation, judgment, value & concept, and Fly on the wall observation for passive data collection. User Journey Maps were created to illustrate user experiences. The accompanying image represents the Elito hierarchy as a staircase.

The Elito hierarchy shown as a staircase

02

EduNexus

Hypothesis

After the primary research phase and heuristic evaluation, the key areas for improvement were identified. These specific features were the focus during the creation of low and mid-fidelity designs for the new website.

03

EduNexus

Key Insights

Simplifying onboarding, implementing an intuitive tutor selection process, and streamlining scheduling for students builds credibility and fosters a long-term relationship. Testing with user feedback will further refine the platform's appeal.

04

EduNexus

Original Design

Original tutoring platform

To begin the redesign process, I conduced a heuristic analysis with reference to the Jakob Nielsen's 10 general principles for interaction design in order to identify and prioritize areas for improvement in the sign-up and on-boarding process of the platform.

To improve the original design, I conducted user interviews, usability testing, competitor analysis, and persona development research.

Original platform sign-up screen
Original platform onboarding screen

Heuristic Analysis

Heuristic analysis of the original platform

In conducting the heuristic analysis for the sign-up and onboarding process, I reviewed the interface design based on Jakob Nielsen's 10 general principles for interaction design. I carefully examined each principle and evaluated how well the platform adhered to them, identifying areas that needed improvement and determining priorities for the redesign process.

The Crazy 8 Design Sprint

Crazy 8 design sprint sketches

During the brainstorming phase, I generated eight unique ideas within eight minutes, aiming to move beyond the initial concept and explore diverse solutions. This exercise proved invaluable in generating innovative and out-of-the-box design concepts.

05

EduNexus

User Journey Map

EduNexus user journey map

Beginning with the initial contact and discovery of EduNexus, I conducted an extensive examination of user journeys throughout the engagement process. The aim was to comprehend the reasons behind students' inability to develop long-term loyalty and advocacy towards the platform. This analysis helped me uncover specific pain points in the UX design that may not have been apparent in the heuristic analysis report.

06

EduNexus

User Interviews

User interview notes 1
User interview notes 2
User interview notes 3
User interview notes 4
User interview notes 5
User interview notes 6
User interview notes 7

07

EduNexus

Meta Insights

By analyzing and synthesizing multiple findings, I uncovered eight high-level patterns and insights. From these, I prioritized five areas to address and resolve in the redesign process.

EduNexus meta insights
EduNexus prioritized insight areas

08

EduNexus

Storyboarding

The storyboarding exercise was vital to visualize a representation of the student and parent interaction with EduNexus. The prime motive here was to depict the product just like it would be shown in a marketing advertisement in terms of how the user would utilize it.

EduNexus storyboard part 1
EduNexus storyboard part 2

09

EduNexus

MVP Focus Tasks

  1. 01Sign up & Sign in process flow
  2. 02Ask a Finding apt available tutors
  3. 03Matching user schedules with Tutor schedules
  4. 04Creating a Tutor booking or reservation
  5. 05Making a payment
  6. 06Receiving a receipt or confirmation

10

EduNexus

User Flow Design

EduNexus user flow diagram

Low Fidelity & Mid Fidelity Prototypes

11

EduNexus

Concept Flow 1

In this flow, the solution is approached by prioritizing the student's 'education level' displayed with categories in the form of visual 3-d building blocks on the landing page. The crux of this concept is navigating through academic roadblocks with the help of professional tutors.

Concept Flow 1 prototype animation

12

EduNexus

Concept Flow 2

In this flow, the solution is approached by prioritizing the student's 'education level' displayed with categories in the form of visual 3-d building blocks on the landing page. The crux of this concept is navigating through academic roadblocks with the help of professional tutors.

Concept Flow 2 prototype animation

13

EduNexus

Final Design

EduNexus final design
EduNexus final design screen
EduNexus final design screen
EduNexus final design screen
EduNexus final design screen
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